Technical Artist

BODS Inc. is a company that brings revolution to online shopping.

The future of fashion is fit, not size. BODS uses groundbreaking technology to transform online shopping into an immersive experience that is personalized, inclusive, and fun.

We are looking for an experienced Technical Artist to work on our project. The main task is the assembly of garments, automation of the process and implementation in UE4

Requirements

  • 1.5+ year of experience in Maya
  • Good knowledge CLO/Marvelous designer
  • Good understanding of UVs
  • Working with Skin
  • Working with Blendshapes
  • Modelling skills
  • Basic understanding of scripts
  • Be attentive in the working process

Will be a plus

  • Unreal Engine experience
  • Working with Zbrush
  • Good scripting skills
  • Fasion world and design understanding and art vision and skills

Soft skills

  • Patient, polite, friendly, fast learner
  • Strong English (upper-intermediate/B2 level).



Apply now